Everything Quests

Quests & Leveling 4 more categories

A unified replacement for the Blizzard quest experience — a fully customizable tracker, world map overlays, and a current, regularly updated Midnight chain guide

WoW 12.1.0 Actively Maintained

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About this addon

What it does

Everything Quests

A complete replacement for the WoW quest experience, with a custom tracker, nameplate quest icons, world-quest map pins, a chain guide, and an account-wide quest history. Install it and it just works: the tracker addon comes down with it automatically, and there's nothing to configure unless you want to. Current with patch 12.1, and it runs on Classic Era and Burning Crusade Classic too, where it puts objective markers on your map and minimap and lets you look up almost any quest in the game before you ever pick it up.

Support on Ko-fi Donate with PayPal Join our Discord Version Languages WoW Retail WoW Burning Crusade Classic WoW Classic Era Interface License


New: quest info on the tooltips you already hover

Hover an item in your bags and it now tells you which quest wants it and how many you still need, so you know what you can safely sell without opening your quest log. On Classic, hovering an enemy tells you which quest it counts toward and what's left, which the game there never says at all.

Nothing is added to a tooltip that has nothing to say, and the enemy half is deliberately left alone on retail, where the game already writes those lines itself.

Coordinates on the world map. A readout in the bottom left showing the spot your mouse is pointing at, and your own position when you're looking at the zone you're standing in. There's a matching readout under the minimap, off by default, and a slider for how many decimals to show.

Two new ways to quiet a busy map, both off by default:

  • Only show markers for quests you're tracking, leaving out anything in your log you've untracked, so a busy zone shows only what you're actually working on. Quests you haven't picked up yet are unaffected, because there's nothing to have untracked
  • Fade markers that cover your position, so markers sitting on top of your own arrow go see-through and you can still find yourself on a zone drawing hundreds of them. They stay where they are and still answer the mouse

Six languages, and every one of them is complete

Everything Quests now ships French, German, Russian, Korean, Simplified Chinese and Traditional Chinese, and as of this release all six cover the whole addon — nothing falls back to English on a matching client any more.

Thanks to Zox (French), Stonetwist (German), Malevi4 (Russian), labrie75 (Korean), Keriaovo (Simplified Chinese) and BNS333 (Traditional Chinese). If something in your language reads oddly or isn't formatted properly, tell me on the Discord and I'll fix it.


The Quest Browser on Classic

Classic never tells you anything about a quest you haven't picked up yet. The Quest Browser does. Open it with /eqs quests, from the button under /eqs > General, or by right-clicking any gold quest marker on the map.

Search by name or by quest number, or put "quotes" around a name for a whole-title match. Every quest shows its level, its race and class requirements, where it starts, where its objectives are, where it's handed in, what has to be finished before it, and, if you can't take it yet, the reason why, decided by the same rules that draw the markers on your map.

It's clickable throughout: click a location to open the map there and drop a waypoint on it, or click a listed prerequisite or follow-up to jump straight to that quest and walk a chain without typing anything.

Available on Classic Era and Burning Crusade Classic. Retail already opens any quest in Blizzard's own quest log, so it isn't needed there.


Patch 12.1 ready

The Chain Guide covers The Coiled Isle, patch 12.1's new zone, with all seven of its questlines: Bone Deep, Renown of Midnight, A Fiery Blast from the Past, Something Vile This Way Comes, Strange Friends in Odd Places, Ancient Anthropology, and Living Legend.

The Call of the Void, 12.1's new chapter of The Curse of Ula'tek, sits alongside the campaign's other five. Campaign chapters are read live from the game rather than hand-written, so new ones appear as Blizzard ships them.


Classic support, and it's a work in progress

Everything Quests runs on Classic Era (1.15) since v1.39.0 and on Burning Crusade Classic (2.5) since v1.41.0. Support is deliberately partial on both: what ships is the set of features actually tested in game on a live client, not a claim that the whole addon is there. Treat it as a work in progress that is being actively added to.

Burning Crusade Classic gets its own quest database covering Outland and the Blood Elf and Draenei starting zones as well as the old world. The two Classic versions read identically to the addon, so they share one implementation and differ only in their data.

What works on both Classic versions

  • The Quest Browser, letting you look up almost any quest in the game, including ones you've never picked up, with its level, requirements, locations, prerequisites, and the reason you can't take it yet
  • Objective markers on the world map, every place a quest can be advanced rather than a single spot, with the icon telling you whether you're there to kill something, loot something, or use an object
  • The same markers on the minimap, for the zone you're standing in, with a hover tooltip naming the quest and what it still needs. There's a checkbox for them under /eqs > General, and they share the world map's per-quest limit
  • Markers for quests you can pick up, a gold exclamation mark on every quest giver holding something for you, filtered by your level, race, class, and the quests you have already finished. One marker covers a whole quest giver, and hovering it lists everything that giver offers
  • Turn-in markers, so a finished quest points at the person who takes it instead of the field you farmed it in, on every map where it can be handed in
  • Items you buy are marked at the merchants who sell them, not just items that drop
  • Dungeon objectives are marked at the dungeon entrance, because the game has no coordinates inside an instance, so you at least know which door to go through
  • Quest info on tooltips, on bag items and on enemies alike. Hovering a mob tells you which quest it counts toward and what's left, which a Classic client has no way to tell you on its own
  • Coordinates on the world map and, optionally, under the minimap, with a slider for how many decimals to show
  • Hide quests by category, with checkboxes for dungeon and raid quests, repeatable quests, and profession quests. These only affect quests you have not picked up yet, so a quest in your log always keeps its markers
  • Two more ways to quiet a busy zone, both off by default: leave out markers for quests you've untracked, and fade markers sitting on top of your own position
  • Click a marker for a TomTom arrow. Classic has no built-in waypoint of its own, so TomTom is what makes a click useful there
  • The tracker's focused quest gets an arrow. Click a quest's icon in EQ Objective Tracker and the arrow lands on it, click again to clear it. Map markers and the tracker share one arrow, so using both retargets instead of leaving two
  • Quest icons on nameplates, worked out from the creature itself, because a Classic mob tooltip carries no quest information at all
  • The objective tracker. EQ Objective Tracker publishes for both Classic versions as well, and still installs alongside automatically
  • Auto-accept and auto-turn-in, the minimap button, and the /eqs options window (General and About)
  • All six bundled languages. The interface is translated on Classic exactly as it is on retail

What isn't there yet

The Chain Guide, the World Quests panel and Quest History are retail-only. The first two have nothing to work with on Classic, since the client has no questline API and the game has no world quests. History is held back until a backfilled quest can fill in its own name properly on a Classic client.

Expect some rough edges. Quest locations come from a generated database rather than from the game, so a few objectives have no marker at all and some may point you at the wrong spot. The Quest Browser reads that same database, so a small number of older quests aren't in it. If something looks wrong, or if anything throws an error, please report it on the Discord or on GitHub. Typing /eqsprobe prints exactly what the addon found on your client, and pasting that into the report makes it far easier to act on.

Mists of Pandaria Classic is next in line.


At a glance

  • Custom quest tracker. Move it, resize it, restyle it, with eight sort modes and smart auto-hide
  • Everything in one tracker, covering quests, campaign, world quests, tracked achievements, Traveler's Log endeavors, tracked profession recipes, and live scenario and delve objectives, each in its own reorderable section
  • Plain or Card layout, giving every row its own bordered panel, optionally tinted by quest type
  • Zone progress bar, an optional bar (floating or on the tracker) showing how far through your current zone's questlines you are
  • Quest info on the tooltips you already hover, telling you which quest wants a bag item and how many you still need, and on Classic which quest an enemy counts toward
  • Nameplate quest icons, with ! and remaining count right on objective mobs in the world
  • Color-coded world-quest pins, with reward type and time-left readable at a glance, plus per-reward and per-faction filters
  • Chain Guide, laying out full Midnight quest storylines start to finish, with per-character completion, quest search, and one-click routing
  • Account-wide Quest History, covering every turn-in across every character, with six views, trend charts, a backfill of past completions, and automatic backups
  • Branded map markers, with clear pickup and turn-in pins and tooltips that list every quest sitting at the same spot
  • Map coordinates, a cursor and player readout on the world map and an optional one under the minimap, with adjustable precision
  • The Quest Browser on Classic Era and Burning Crusade Classic, letting you look up almost any quest in the game before you ever accept it, and telling you why you can't take it yet
  • Objective markers on Classic Era and Burning Crusade Classic, on the world map and the minimap, marking every place a quest can be advanced, plus markers for quests you can pick up and for where each one is handed in
  • Optional auto-accept and auto-turn-in, opt-in, with an Alt-to-pause gate
  • Profiles, saving and switching complete setting sets, per character
  • Installs complete and stays safe. The tracker comes with it automatically, and everything shows info only by default. Open it anytime with the minimap button or /eqs
  • Six complete translations. On a matching game client the interface displays in that language, and every bundled language now covers the whole addon. Thanks to Zox (French), Stonetwist (German), Malevi4 (Russian), labrie75 (Korean), Keriaovo (Simplified Chinese) and BNS333 (Traditional Chinese)!

The tracker now has its own addon

As of v1.38.0 the objective tracker lives in EQ Objective Tracker, which your addon manager installs alongside Everything Quests automatically. There is nothing extra to download and nothing to set up. It publishes for Classic Era and Burning Crusade Classic as well, so the tracker is there on all three.

Nothing was lost in the move. Existing users keep their position, size, fonts, colors, section order, filters and sorting, along with pinned quests, hidden quests, collapsed sections and saved world quest watches on every character, all carried across on first login.

The reason for the split is maintenance: the tracker is genuinely useful on its own, and there is now one copy of that code instead of two, so a tracker fix reaches everyone at once.

Want Where
Tracker settings (layout, fonts, colors, sorting, filters, sections) the cogwheel on the tracker, or /eqot
Everything Quests settings the Everything Quests logo beside it, the minimap button, or /eqs
Chain Guide (retail) the chain icon on the tracker, or /eqs chain
Quest Browser (Classic) /eqs quests, or right-click a gold quest marker

🇫🇷 Description en français

Une refonte complète de l'expérience de quête pour Wow: Midnight - un module de suivi personnalisable, des icônes de quête sur les plaques de nom des PNJ, des marqueurs d'expéditions sur la carte du monde, un guide des suites de quête, et un historique des quêtes pour le compte, le tout réuni en un seul addon entièrement traduit en français. Installez-le et cela fonctionne simplement: le module de suivi EQ Objective Tracker s'installe automatiquement avec lui, pas de réglages compliqués, rien à configurer à moins que vous ne le souhaitiez.

(Traduction française par Zox.)


🇩🇪 Beschreibung auf Deutsch

Ein vollständiger Ersatz für das Questerlebnis von WoW: Midnight - ein anpassbarer Tracker, Questsymbole auf den Namensplaketten von NSCs, Weltquest-Markierungen auf der Weltkarte, ein Questreihenführer und ein accountweiter Questverlauf, alles in einem Addon und vollständig ins Deutsche übersetzt. Installieren und es läuft einfach: Das Tracker-Addon EQ Objective Tracker wird automatisch mitinstalliert, keine komplizierten Einstellungen, nichts einzurichten, sofern du es nicht möchtest.

Auf Classic Era und Burning Crusade Classic setzt das Addon außerdem Zielmarkierungen auf Weltkarte und Minikarte und bietet einen Questbrowser, mit dem du fast jede Quest im Spiel nachschlagen kannst, bevor du sie überhaupt annimmst.

(Deutsche Übersetzung von Stonetwist.)


🇷🇺 Описание на русском

Полная замена системы заданий в WoW: Midnight — настраиваемый трекер, значки заданий на полосках имён существ, метки локальных заданий на карте мира, путеводитель по цепочкам заданий и история заданий для всей учётной записи: всё в одном аддоне, полностью переведённом на русский язык. Установите его — и он сразу работает: трекер EQ Objective Tracker устанавливается вместе с ним автоматически, никаких сложных настроек, ничего настраивать не нужно, если вы сами того не пожелаете.

(Перевод на русский язык — Malevi4.)


🇰🇷 한국어 설명

WoW: 한밤의 퀘스트 경험을 통째로 대체하는 애드온입니다 — 맞춤형 추적기, NPC 이름표 위의 퀘스트 아이콘, 세계 지도의 세계 퀘스트 핀, 퀘스트 연계 가이드, 그리고 계정 전체 퀘스트 기록을 하나의 애드온에 모두 담아 한국어로 번역했습니다. 설치하면 바로 작동합니다: 추적기 애드온인 EQ Objective Tracker가 자동으로 함께 설치되며, 복잡한 설정 없이 원하지 않는 한 따로 설정할 것이 없습니다.

(한국어 번역: labrie75.)


🇨🇳 简体中文说明

《魔兽世界:午夜》任务体验的完整替代方案 — 可自定义的任务追踪器、NPC 姓名板上的任务图标、世界地图上的世界任务标记、任务链指南,以及覆盖整个账号的任务历史记录,全部集成在一个插件中,并已翻译为简体中文。安装后即可使用:追踪器插件 EQ Objective Tracker 会自动一并安装,无需复杂设置,除非您想要调整,否则无需任何配置。

在经典旧世和燃烧的远征怀旧服中,本插件还会在世界地图和小地图上显示任务目标标记,并提供任务浏览器,让您在接取任务之前就能查看几乎任何任务的详细信息。

(简体中文翻译:Keriaovo。)


🇹🇼 繁體中文說明

《魔獸世界:午夜》任務體驗的完整替代方案 — 可自訂的任務追蹤器、NPC 姓名板上的任務圖示、世界地圖上的世界任務標記、任務鏈指南,以及涵蓋整個帳號的任務歷史記錄,全部整合在一個插件中,並已翻譯為繁體中文。安裝後即可使用:追蹤器插件 EQ Objective Tracker 會自動一併安裝,無需複雜設定,除非您想要調整,否則無需任何設定。

在經典舊世和燃燒的遠征懷舊服中,本插件還會在世界地圖和小地圖上顯示任務目標標記,並提供任務瀏覽器,讓您在接取任務之前就能查看幾乎任何任務的詳細資訊。

(繁體中文翻譯:BNS333。)


What it does

A quest tracker that stays out of your way. A native-feeling on-screen quest list that replaces Blizzard's tracker: drag it anywhere, resize it, and set the font, size, colors, and spacing to taste. Eight sort modes (Zone, Status, Type, Level, Distance, Recent, Alphabetical, or manual drag order), plus per-type filters for normal, daily, weekly, campaign, world quest and bonus objective content. Tell it to hide in combat, inside dungeons, raids and delves, during a Mythic+ run, or while the world map is open, and collapse when you've got nothing active. Usable quest items appear as a clickable button right on the quest row, a smart two-tier header names the instance you're in, and newly accepted quests can carry a NEW tag for their first hour.

One tracker for everything you're doing. Beyond quests and the campaign, the tracker has its own section for each of:

  • Tracked achievements, with every criterion listed with a checkmark or progress count, and an option to show only the unfinished ones
  • Endeavors, your Traveler's Log monthly activities and their requirements
  • Professions, the recipes you've tracked, with a live reagent count that reads every quality tier from your bags, handles recrafts separately, and shows variable-quantity slots as a range
  • Scenarios and delves, with the stage banner, themed artwork, and criteria with real progress bars, plus an optional movable bonus objectives HUD so you don't miss the extra rewards
  • World quests, in their own pinned, scrollable panel, placeable above or below the rest, with an option to auto-list every world quest in your current zone

Drag sections into whatever order you like. An optional zone progress bar, floating on its own or docked into the tracker as a reorderable section, shows how far you've come through the current zone's questlines.

Make it look how you want. Choose Plain rows or the Card layout, which gives every quest, achievement, endeavor, recipe and world quest its own panel with an adjustable background, border and padding, and can tint campaign, legendary, dungeon and raid quests in their own colors so you can tell them apart instantly. On top of that: 40+ bundled fonts plus anything from SharedMedia, independent size offsets for titles and headers, text shadows with color and distance, gradient header bars with optional soft edges, class-colored titles and headers, difficulty coloring, a custom complete color, scroll bar skinning, and line and header spacing sliders. All of it lives in the tracker's own options panel: the cogwheel on the tracker, or /eqot.

Quest information on the tooltips you already hover. Hover an item in your bags and Everything Quests adds the quest that wants it and how many you still need, so you know at a glance what's safe to sell. On Classic it does the same for enemies, naming the quest a mob counts toward and what's left on it, which a Classic client can't tell you at all. Nothing is added to a tooltip that has nothing to say, and on retail the enemy half is deliberately left off, because the game already writes those lines itself.

Quest icons on nameplates. Objective enemies show a ! right on their nameplate (a skull for kill objectives, a chat bubble for talk-to objectives, the item icon for use-item objectives), plus the remaining count or percent, so you can spot your targets in the 3D world. Position, size and offsets are all adjustable. ElvUI-aware: if you run ElvUI's version, a one-time prompt lets you pick which to use so there's never a duplicate. This works on both Classic versions too, where the game gives an addon nothing to go on, so EQ identifies the creature itself instead.

World-quest pins you can read in a glance. Every world quest wears a ring colored by its reward: gold for money, blue for gear, purple for reputation, green for resources, orange for artifact power, and more, plus a timer that runs green to yellow to red as it expires. Click to super-track, right-click to dismiss, and mute the reward types you don't chase or the factions you're done with, grouped by expansion. Zone maps get their own sortable quest list, a full-height World Quests panel docks beside the world map, and your world quest watches survive logout.

The Chain Guide. A dedicated three-pane window that lays out whole Midnight quest storylines from first quest to last, so you always know what's next and what you skipped. Click any quest to drop a waypoint and get pointed straight at it, using TomTom's arrow if you run it and Blizzard's built-in waypoint if you don't. Search by quest name or ID to jump straight to the chain that contains it, or Track a chain to pin its quests on the world map with your next step highlighted. It tracks completion per character, shows completion-date tooltips, and renders live campaign data straight from Blizzard. Covers the Midnight Campaign, The War of Light and Shadow, The Curse of Ula'tek, Eversong Woods, Zul'Aman, Harandar, Arator, Voidstorm, The Sunstrider Omnium, Void Acropolis, and The Coiled Isle.

The Quest Browser, on Classic. The one thing a Classic client can never tell you is what a quest is before you've picked it up, so Everything Quests answers it from its own database. Search almost any quest in the game by name or by quest number, or put "quotes" around a name for a whole-title match. Each result shows its level, its required level, the races and classes that can take it, whether it's a dungeon, repeatable or profession quest, where it starts, every map its objectives sit on, where it's handed in, what has to be finished first, what it leads to, and which branches it rules out. If you can't take it yet, it tells you why, using the very same rules that decide which gold markers appear on your map, so the window and the map can never disagree. Locations are clickable, opening the map there and dropping a waypoint, and so are the listed prerequisites and follow-ups, so you can walk a chain end to end. Reach it with /eqs quests, the button under /eqs > General, or by right-clicking a gold quest marker.

An account-wide Quest History. A log of every quest turn-in across every character on your account, opened with /eqs history. Six views:

  • Quests, a searchable, sortable, filterable list (by character, date, or type). Right-click a row to jump to that quest's chain
  • This Session, a live recap of your current play session, covering quests, XP, gold, time played, quests per hour, and level-ups
  • Streak, your current and best daily turn-in streaks, account-wide
  • Chain Timeline, every chain you've progressed, with per-quest dates and checkmarks on completed chains
  • Activity, a 13-week heatmap of your daily turn-ins
  • Stats, gold and XP earned per character and your biggest single rewards, plus a Trends view that charts your quests, XP, and gold over time, daily or weekly, account-wide or for a single character

A one-time backfill walks the game's record of completed quests and adds your history retroactively, and you can export any view to your clipboard. Your history is backed up automatically every time you log out and restored on its own if it's ever found empty or missing a character, with a manual restore button as a fallback.

Branded map markers. Clean, easy-to-spot quest pins on zone maps with the Everything-suite red ring: gold ? for turn-ins, white ! for in-progress. Click to super-track, right-click to dismiss. Hovering a marker lists every quest sitting at that spot rather than just the top one, so overlapping markers no longer hide each other. The tooltip also shows the quest level in front of the title and the experience reward underneath. Markers stay a fixed size at every zoom level instead of shrinking away on large or high-resolution displays, and scale down a little on continent and world maps to match how the map itself scales. A scale slider, a per-quest marker limit, and a Map section holding the ring toggles, the category filters and the two ways to quiet a busy map all live under /eqs > General.

Coordinates where you need them. A readout in the bottom left of the world map shows the spot your cursor is pointing at, and your own position when you're looking at the zone you're standing in. A matching readout can sit under the minimap, off by default because plenty of interface addons already put something there, and a slider sets how many decimals both of them show.

Objective markers on Classic. On Classic the game tells an addon nothing about where a quest is, so Everything Quests ships its own data: markers on the world map and the minimap for every place a quest can be advanced, with the icon showing whether you're there to kill, loot, or use something, and objectives inside a dungeon marked at the dungeon entrance. Quest givers holding something for you get a gold marker of their own, filtered by your level, race and class, and a finished quest points at whoever takes it. Items you buy are marked at the merchants who sell them. Markers for one quest keep a minimum distance apart, so you get better coverage of a zone with fewer icons, and a marker only names the objectives its own location actually serves. Click one for a TomTom waypoint, or right-click a gold one to open it in the Quest Browser. The red ring behind markers starts switched off on Classic, since a zone there can draw hundreds of them, and the icons still tell the states apart on their own.

Small things that add up. Open the flight map and the taxi node nearest your tracked quest lights up. Your focused quest and its waypoint arrow survive a relog. Newly discovered and completed quests can show as popup boxes at the top of their section. Accepted quests can auto-track themselves. A completion sound plays when a quest is ready to turn in. Auto-accept picks the first quest it can actually take at a busy quest giver rather than whatever sits at the top of the list, and passes over a trivial grey quest when there's a real one on offer. Countdown timers use your own language's abbreviations, taken from the game client, so Korean shows 일, 시간 and 분 rather than hardcoded English. And Get Directions sits right on a quest's right-click menu in the tracker.

Optional auto-accept and auto-turn-in. Off by default and fully opt-in. When enabled, it accepts and turns in quests for you, but only on single-reward turn-ins (multi-choice screens stay open so you pick), and holding Alt during any interaction pauses it for that one event. Works on both Classic versions as well.

One-click access. Minimap button plus the /eqs command:

Minimap button What happens
Left-click Open your quest log
Shift + Left-click Open the Chain Guide
Right-click Open Options
Drag Move it around the minimap

Make it yours. Two in-game Options windows cover everything between them: /eqot for how the tracker looks and behaves (layout, fonts, sizes, colors, spacing, sections, sorting and filters), and /eqs for the rest of Everything Quests, from completion sounds and nameplate icons to world-map pins, auto-quest behavior, the Chain Guide and your history. A button at the top of EQ's General tab opens the tracker's panel, so you never have to remember which is which. The two windows open side by side rather than on top of each other. Save your setup as a named profile and switch between them per character, scale the options window itself if it's too big or small for your resolution, and choose how you hear about updates: a popup, a quiet clickable chat link, or nothing at all. On Classic the options window only shows the settings that apply there, so nothing you can change is inert.


Slash commands

  • /eqs: toggle Options
  • /eqs chain: toggle the Chain Guide
  • /eqs quests: open the Quest Browser (Classic), optionally with a search, as in /eqs quests goldtooth
  • /eqs history: toggle Quest History
  • /eqs session: recap of your current play session (quests, XP, gold, time)
  • /eqs whatsnew: what changed in the latest update
  • /eqs about: open the About tab, with the full in-game changelog
  • /eqs discover: show what questlines the game reports for your current zone
  • /eqsprobe: print what Everything Quests found on your client, the most useful thing to paste into a Classic bug report
  • /eqot: tracker settings
  • /eqot status: what the tracker is doing right now, and the most useful thing to paste into a tracker bug report

On Classic the Chain Guide, History and session commands aren't available, since those features aren't there yet. The Quest Browser is the reverse: it's Classic-only, because retail already opens any quest in Blizzard's own quest log. Everything else works on both.


Good to know

  • EQ Objective Tracker is required, and it installs itself. Your addon manager pulls it down with Everything Quests on retail, Classic Era and Burning Crusade Classic alike, so you don't have to find it or configure it. Installing by hand is the only case where you need both folders. Every other library is bundled.
  • The tracker works on its own too. If you only want the objective tracker and none of the rest, EQ Objective Tracker is a complete addon by itself.
  • Classic support is a work in progress. The Chain Guide, World Quests and Quest History are retail-only, and Classic quest locations come from a generated database, so a few are missing or imperfect. Reports with /eqsprobe output attached are the fastest way to get them fixed.
  • The bag-item tooltip has been tested on Classic but not yet on retail. It should behave identically, but if a bag tooltip on retail looks wrong or repeats something the game already says, please tell me and I'll fix it.
  • TomTom is optional on retail but strongly recommended on Classic. On retail it adds the on-screen arrow when you click a quest in the Chain Guide, and without it you still get a map waypoint. Classic has no built-in waypoint at all, so TomTom is what makes clicking an objective marker, focusing a tracker row, or clicking a location in the Quest Browser do anything.
  • ElvUI users: EQ's nameplate icons default off if ElvUI is detected, and a one-time prompt lets you choose. No conflict either way.
  • Safe by default. It only displays information. Auto-accept and auto-turn-in is the one exception, and it's opt-in only.
  • New features always ship switched off until you turn them on, so an update never rearranges your UI on you.
  • Translated into French, German, Russian, Korean, Simplified Chinese and Traditional Chinese, and every one of them is complete. On a matching game client the interface displays in that language, on retail and on both Classic versions. Every other language shows in English. (French by Zox, German by Stonetwist, Russian by Malevi4, Korean by labrie75, Simplified Chinese by Keriaovo, Traditional Chinese by BNS333.)
  • Built for World of Warcraft: Midnight (12.1), Burning Crusade Classic (2.5) and Classic Era (1.15). Mists of Pandaria Classic is next.

Found a bug or have an idea?

Report it on the GitHub Issues page or on the Discord. Include the error text if you can grab it (BugSack and BugGrabber make that easy) and what you were doing when it happened. If it involves the tracker, paste in the output of /eqot status too. On Classic Era or Burning Crusade Classic, please include the output of /eqsprobe. It prints exactly what Everything Quests found on your client and turns a guess into a fix.


Made with care, for Midnight and now for Classic Era and Burning Crusade Classic. Got a question or want to hear about updates? Join the Discord! If you like this one, check out my other addons, Loot Pro and Everything Delves. Released under the MIT License.

At-a-glance numbers

Performance highlights

  • Peaked at Hot #557 on Sep 3, 2026.
  • Peaked at Rising #287 on Aug 11, 2026.
  • Featured on the Hot list across 5 distinct weeks.
  • Shipped 10 releases in the last 30 days.
  • Averaging 42 new downloads per day over the past week.

Visuals

Screenshots 9

Use real gameplay shots to assess the addon before installing.

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